/*  ___ _  ____  __ _  _    ___       _ _          
 * | _ \ |/ /  \/  | \| |  / _ \ _ _ | (_)_ _  ___ 
 * |  _/ ' <| |\/| | .` | | (_) | ' \| | | ' \/ -_)
 * |_| |_|\_\_|  |_|_|\_|  \___/|_||_|_|_|_||_\___|
 */
#ifndef __PKMNONLINE_SCENE_H__
#define __PKMNONLINE_SCENE_H__

enum {
	SCENE_BASE = 0,
	SCENE_MAP  = 10
};

class CScene {
public:
	virtual void Render() = 0;
	virtual void Resize() { }
	virtual int GetSceneType() const { return SCENE_BASE; }
};

#endif /* __PKMNONLINE_SCENE_H__ */
